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I wish you all a happy new year. And may the new year be better than the last.
Project Real-time strategy
I’ve started doing and learning some programming about Blitz3d. My first project is: Project RTS., which hopefully turns out to be a real-time strategy game/simulator/engine.
As i said, the project is only started, and is in its early state.
The game so far, is about controling a little boat, in a big scenary.
The features i’ve made so far is:
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One textured terrain
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Skybox
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Waterplane
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A controleable boat
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Mouse and key controlled camera
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FPS counter
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Wireframe mode
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Fogmode
Next i will:
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Add/learn to do more realistic water,
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Hopefully get the terrain to be multitextured.
The game looks so far like this: